A community for people passionate about low-level programming, systems and machine-facing software:
- C and assembly
- Bits, bytes, memory, and layout
- Compilers, linkers, runtimes
- OS, kernels, processes, concurrency
- Performance engineering
- Embedded and firmware
- Networking, distributed systems, infrastructure
- Storage engines, filesystems, databases
- GPU and heterogeneous compute
- Graphics and game engines
- Security and reverse engineering