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Owned by N. Colin

Slinging Ink Skool

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For artists looking to create your first comic book or improve your visual storytelling skills

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393 contributions to Slinging Ink Skool
An April of Archetypes: šŸ’ŖšŸ†The HerošŸ†šŸ’Ŗ
Rolling into the next archetype this April, it's 'The Hero' archetype! I'm pretty confident I don't need to overly explain this one since it really is one of, if not the most, popular of all the archetypes. Even if it isn't your favorite, or the most popular to you, as storytellers it is certainly the one we are the most familiar with. So much so that 'The Hero's Journey' is an extremely helpful tool in structuring a solid and compelling story. (I do go into 'The Hero's Journey' in my 90-Day Comic Course, so if you are more interested in learning more about it, consider the course!) So what the deal? Why do we use this archetype so often? One of the answers is because it is so relatable. The hero often comes from an area of humble beginnings, and often with some sort of potential they either do or do not entirely know about. Whether you are looking at a character like Luke Skywalker as a simple farm boy who is destined to learn from an old space wizard on how to also become a space wizard or even characters from classic mythology like Odysseus, a warrior-king who came to aid in a bronze age epic and simply wants to go home, but must use every bit of his strength, intelligence and ingenuity to make it home, the thing that unifies those hero archetypes with us is their relatability and their more down-to-earth nature, and that we see them go from one condition at the beginning of the story, to a new and wiser/stronger condition at the end, thus completing a character arc. Another answer is, at least the way I like to think of it is :'The Hero' is a 'flex' or 'modifier' archetype. You can use 'The Hero' and its general structure of story elements and strengths and weaknesses and add a second 'flex' or 'modifier' to 'The Hero.' Things like: The Everyman Hero The Anti-Hero The Tragic Hero The Epic Hero The Superhero All these narrow the storytelling elements down and help direct your character's journey, and ultimately give you a more well rounded and interesting character to lead your story. 'The Hero' really is a versitle archetype, hence why it is so widely used in storytelling!
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An April of Archetypes: šŸ’ŖšŸ†The HerošŸ†šŸ’Ŗ
Slacking off a bit…
No finished work yet and I’m kind of in a rough spot because I struggle with ADHD. The idea of just doing something even if I love it is just hard. But hey, I made an attempt even if my brain refuses to let me give it my all. Anyone know how to get over the guilt of not being productive? šŸ˜‚
Slacking off a bit…
1 like • 1d
@Mikey Fleming Yeah, the practice is so necessary, and doesn't always feel like it's making a difference, but I promise the repetition is key and is absolutely training you in ways you may not even be expecting. So that's great you are determined, keep at it!
1 like • 19h
@Echo Hinrichsen I definitely agree, and that's some great insight!
Creativity is constraints
I read a great book a week ago, that had a good point "Creativity is about less and using constraints" If youre trying to create a comic, or anything, its better to make constraints for the creative aspect of it than have every idea in use of your hands. Also stealing 1 idea from some one is stealing, and stealing 100 ideas and mixing them is "being is original" And have other hobbies than drawing aswell, watching for example cartoons may give u inspiration or running outside hours a day might help u generate many high quality ideas Here are some of the few rhings that sticked out for me in the book
1 like • 1d
@N H Constraints or 'rules' are so helpful. This is why I talk about archetypes, story structures like the 3 act and the hero's journey, and even examples of themes in my 90-Day Comic Course. I don't talk about them because I am trying to re-invent a wheel, but to emphasis that by having these structural constraints in place, it allows your creativity to focus on the characters, environments and all other aspects of what needs to be in the world within those constraints. Constraints don't take away from the creativity, they merely focus it! Having all the options at your fingertips isn't always such a good thing when you have no idea what to do with it all!
The 90-Day Comic System
There's a NEW way to create your first comic issue Most people try to learn from YouTube or art courses that teach you HOW to draw but never teach you how to FINISH and PUBLISH a complete story. The problem with this is you accumulate scattered skills but never actually complete anything. You're stuck in learning mode forever with nothing to show for it. šŸ‘‰ The new way is the 90-Day Comic System šŸ‘ˆ This is superior because it takes you from the ideas in your head to a finished issue in your hands—complete with story structure, accountability, weekly assignments, and individual critique. Not just drawing tips. The full process to actually FINISH and publish. I've written and published multiple comic issues professionally, grew to 150k followers teaching this exact process, and had students specifically request more of my classes because "no one has ever taught this before." Stop collecting tutorials, start finishing comics. Want to know more? Comment NEW and I'll personally reach out. šŸ¤
The 90-Day Comic System
0 likes • 26d
@Shea Shelton sent you a DM!
0 likes • 3d
@Daniel Styler Bradley DM'ed!
Challenge: An April of Archetypes
Time for another monthly challenge! I’ve had a lot of requests for videos on character design, so I thought spending a whole month on characters would be a great way to do that! An April of Archetypes, where we will talk about the 12 most common archetypes, what they are and how they enhance your story and helpful tips for drawing them. Also we will make a couple of them battle, but more on that later this month! First archetype for everyone to share their version of will be posted later today!
Challenge: An April of Archetypes
1 like • 4d
@Maryam Mohammed not necessarily, it is just a challenge, so if you want to focus on one character more than the others that's fine! The goal is to just push yourself and have fun creating and understanding more about different character types that you can use in storytelling!
1 like • 3d
@Mikey Fleming that's the fun part!
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N. Colin Dyer
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@adrienne-dyer-2444
Professor, Comic Artist and Illustrator

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