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Slinging Ink Skool

2.3k members • Free

15 contributions to Slinging Ink Skool
Creativity is constraints
I read a great book a week ago, that had a good point "Creativity is about less and using constraints" If youre trying to create a comic, or anything, its better to make constraints for the creative aspect of it than have every idea in use of your hands. Also stealing 1 idea from some one is stealing, and stealing 100 ideas and mixing them is "being is original" And have other hobbies than drawing aswell, watching for example cartoons may give u inspiration or running outside hours a day might help u generate many high quality ideas Here are some of the few rhings that sticked out for me in the book
0 likes • 1d
“Form follows function” is another. Though applying this to storytelling is challenging. Adding a character for the sake of just a new character is wasteful, so having a reason for why the character propels the story forward becomes mind bending. It also reinforces your creativity over how you tell the story. To borrow from Shakespeare, “All the world (world building) is a stage, all the men and women mere players”.
Help
Any tips on drawing the other eye?
2 likes • 4d
@Maryam Mohammed The best advice I can provide is to figure out your mapping. The width of the head is roughly five equal eye width’s across. What helps me to draw out the head as a sphere first. For the purposes of this demonstration I will assume a straight on view. Drawing an inverted triangle from the brow line as the base and the vertices as the tip of the lip placement. Bisecting the triangle will give you the rough placement of the nose. And drawing squares at the intersection points of the triangles will give you the placement for the eye sockets. I’ve found it works at different angles, just remember this accounts for the entire eyeball, not the portions of skin that obscure it to build the lids and tear ducts. Hope this helps!
Challenge: An April of Archetypes
Time for another monthly challenge! I’ve had a lot of requests for videos on character design, so I thought spending a whole month on characters would be a great way to do that! An April of Archetypes, where we will talk about the 12 most common archetypes, what they are and how they enhance your story and helpful tips for drawing them. Also we will make a couple of them battle, but more on that later this month! First archetype for everyone to share their version of will be posted later today!
Challenge: An April of Archetypes
1 like • 4d
Bring it! I’m ready!
Recent pics I’m proud of
Here’s a little photo dump of things I’ve done from winter 2025-now. 2026 is dedicated to the year of evolution and transformation, in all aspects, but especially for art. Any constructive feedback is welcome!
Recent pics I’m proud of
1 like • Mar 3
Nice stuff! What are you working towards? You have a really great exaggerated style, kind of like Robert Crumb. Very unique!
The 90-Day Comic System
There's a NEW way to create your first comic issue Most people try to learn from YouTube or art courses that teach you HOW to draw but never teach you how to FINISH and PUBLISH a complete story. The problem with this is you accumulate scattered skills but never actually complete anything. You're stuck in learning mode forever with nothing to show for it. 👉 The new way is the 90-Day Comic System 👈 This is superior because it takes you from the ideas in your head to a finished issue in your hands—complete with story structure, accountability, weekly assignments, and individual critique. Not just drawing tips. The full process to actually FINISH and publish. I've written and published multiple comic issues professionally, grew to 150k followers teaching this exact process, and had students specifically request more of my classes because "no one has ever taught this before." Stop collecting tutorials, start finishing comics. Want to know more? Comment NEW and I'll personally reach out. 🤝
The 90-Day Comic System
1 like • Mar 1
New! Teach me!
1-10 of 15
Daniel Chon
3
38points to level up
@daniel-chon-5660
I’ve always wanted to become a comic artist since I was a kid, and I’ve learned a lot. But I always can learn more.

Active 4h ago
Joined Feb 3, 2026
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