Logic Session Players use of Plugins
I was just noticing Logic automatically assigns a myriad of plugins to their session players. For example: Session Bass uses 9 plugins. Seems like a lot to me. Right?
The one I use often is Session Drummer. When you use the producer packs the tracks are separated which is what I want so a drum kit is around 14-16 instruments plus rooms plus sub groups plus fx returns. In total it's about 24 tracks. No problem with the tracks but the plugins? 46! Wow! Am I wrong? And the routing? 32 sends! I mean it sounds okay but creates a chore for me. I have no trust of other people making that many decisions for me. I have to touch it all and evaluate it.
Brings to mind another thread where a user was having CPU issues with Logic. Session players were my first thought. I have noticed things play fine unless and until you flip the widget to display all the individual tracks and / or try to edit midi if you have converted to midi which I eventually always do. The work around is to only make edits while the drums are in solo when the whole mix won't play without CPU problems.
My ultimate workaround is to use a laptop as a midi player and offload the entire task to a 2nd computer. I bring the audio back via Danté using Danté Virtual Soundcard.
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William Yung
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Logic Session Players use of Plugins
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